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Animation Assets

Animation Assets

Quadruped/Character NPC/Clothing

Use the official base skeleton provided to match resources. The skeleton must not have any hierarchy, renaming, deletions, or additions.

Assets Import

Click the import entry to select the animation import. At this stage, you may notice that the animation preview shows ground clipping, which happens because the skeleton proportions of the preview model do not match the model used to create the animation.

Configuration

To ensure the animation effect matches expectations, the correct skeleton model must be configured.

Method 1: Select the skeleton model and import the animation together.

Method 2: First import and upload the skeleton model. During animation import, manually match the skeleton model.

Clothing

Use the official male and female base skeletons to match animation resources. The skeleton must not have any hierarchy, renaming modifications, deletions, additions, scaling, or translation.

Assets Import

Click the import entry to import the animation file. During animation import, configure the type and gender

Note:

The gender should be selected based on the skeleton file used, not the self-defined animation effect). In-game animations cannot be played outside the game environment.

Upload / Sync to Project Content

After completing the configuration,you can click "Upload Asset" to directly upload them to the asset library and view the upload progress in the creator portal.