Skip to content
Clothing & Hairstyles

Clothing & Hairstyles

Purpose:

  • Supports outfit swapping and mix-and-match combinations across different clothing items.
  • Supports dynamic bones.
  • Compatible with facial customization.
  • Allows for makeup changes.
  • Enables clothing recoloring.
  • Supports pattern and decal changes on clothing.
  • Can be listed as items in the Avatar Store, with custom thumbnails to enhance item previews.

Rules and Restrictions:

  • Clothing resources must use the official base model for skin parts and cannot modify the UVs of skin areas.
  • Clothing resources must match the gender and body type and cannot alter body proportions.
  • Clothing resources must be created in separate parts, including: Top, Bottom, Gloves, Shoes, Front Hair, Back Hair/Complete Hairstyle.
  • Clothing resources cannot include custom head models. Advanced humanoid head shapes must use the editor's provided heads, which can be customized through facial adjustments.

Base Model Files:

Download the appropriate base model file as needed to begin.

External Base Model
FemaleDownload: External Female Model
MaleDownload: External Male Model

Model Completion

  • Once the model and textures are finalized, proceed to rigging or animation creation.
  • After rigging is complete, import the model into the engine for configuration and resource preparation for upload.
  • For listing items in the store, create a corresponding ICON to enhance the product preview.