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3D Character Creation Workflow

3D Character Creation Workflow ​

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Basic Modeling Standards ​

Software: ​

  • Recommended tools: Maya, 3ds Max, Blender, ZBrush, Substance Painter, and other DCC software.

Units: ​

  • In Maya, 3ds Max, and Blender, ensure the software units are set to centimeters (cm).

Additional Assets: ​

  • For static objects such as character props, accessories, and weapons, refer to the 3D Scene/Prop Creation Workflow for detailed guidelines.