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UI Map Base Specification

UI Map Base Specification

Photo Format:

Tga、PNG、Jpg、Jpeg

Image size:

To ensure optimal project performance:

  • All UI resource sizes are guaranteed to be divided by 4.
  • Try to use as many cells as you can to shrink to the minimum size stretch area and reserve 8PX.

Nine-cell resource size equal to or less than 256x256

  • Non-nine-gable resource sizes need to meet the following specifications:
    • The in-game Icon icon is less than or equal to 256x256.

    • icon of that common button type are less than or equal to 512x512,

    • Conventional Button Body (without Projection): Small (220x72), Medium (280x92), Large (312x100)

    • Window no more than 1920x1080

    • Conventional window body (without projection): Small (800x400), Medium (1200x700), Large (1600x892)

    • Labels no more than 256x256

    • Box size not exceeding 512x512

    • Baseboard no more than 1920x1080

    • Slide up to 1920x1080

    • Images such as vertical and background drawings are less than or equal to 2048x2048

    • If and only if the background image has duplicate patterns, the background image needs to be split into four consecutive maps: 256x256

Depending on the actual material accuracy, it is recommended to keep it as small as possible rather than outputting it all to the upper size limit.

Game IconButtonPop-upTagBoxBaseboardSliderVertical PaintingBackground
Non-Nine Grid≤256x256Small: 220x72 Medium: 280x92 Large: 312x100Small: 800x400 Medium: 1200x700 Large: 1600x892≤256x256≤512x512≤1920x1080≤1920x1080≤2048x2048≤2048x2048
GridNone≤256x256≤256x256≤256x256≤256x256≤256x256≤256x256NoneNone

Resource Naming Convention:

UI_Project Name: Resource Name (Be careful not to use particularly simple words such as buttons, weapons, coins, etc.)

Tangential Position Specification:

  • Usually, icons need to be centered up and down, leaving a safe margin.

1686726441242-2_PicCopilot_8ef37

1686726441242-3_PicCopilot_2e7da

Nine-Grid Resources:

  • Nine-Grid Resource Judgment:

In general, images with distinct borders and padding areas (without patterns or textures), such as buttons, dialog boxes, panels, etc., can be made into Nine-Grid resources. This saves memory space while maintaining image clarity and beauty.

1686726441242-4_PicCopilot_1a1e6

Keep at least 8PX stretchable areas

1686726441242-5